September has been circled on our calendar for months, and with August’s releases mostly behind us (still waiting on Star Wars Zero Company), what looks like the busiest month of 2026 is finally here. The schedule is so packed, in fact, that we’re skipping ports this month, even though we normally include them, so if you want to see everything releasing in September, ports included, our upcoming video game releases list has the full rundown. Marvel’s Wolverine, our most anticipated game of 2026, headlines a month that also brings The Blood of Dawnwalker, Onimusha: Way of the Sword, Fire Emblem: Fortune’s Weave, Silent Hill: Townfall, and Control Resonant, while Valheim and RuneScape: Dragonwilds both leave Early Access and hit 1.0.
As for what we’ll actually be playing, the honest answer is more than we have time for. Orbitals is a lock, since its game director helped design A Way Out, It Takes Two, and Split Fiction, and we’ve loved every Hazelight game so far. Valheim 1.0 is another guarantee, considering we’ve already spent over 125 hours in the game. Beyond those, we’ll be jumping into Marvel’s Wolverine and Control Resonant, revisiting RuneScape: Dragonwilds at 1.0 after really enjoying what we saw in our first impressions, and checking out Aniimo to see if it’s any good. I’ll also be picking up Fire Emblem: Fortune’s Weave, since I just recently finished my first playthrough of Three Houses in preparation. It’s going to be a very busy month.
Check out FullCleared’s picks for the top games to play in September 2026 below.
The Blood of Dawnwalker

The Blood of Dawnwalker carries some serious pedigree, as developer Rebel Wolves was founded by veterans of CD Projekt Red, with The Witcher 3: Wild Hunt director Konrad Tomaszkiewicz directing this dark fantasy open-world action RPG. Set in an alternative 14th-century Europe where the Black Death has ravaged the land and a clique of powerful vampires has seized on the moment of weakness, players take on the role of Coen, a Dawnwalker who is no longer human but not fully a vampire, sharing the strengths and weaknesses of both worlds. Coen has 30 days and 30 nights to save his family from Brencis, the vampire lord who rules Vale Sangora, a mysterious region in the Carpathian Mountains. Day and night play differently, with Coen relying on swordplay while the sun is up and his vampire powers after dark, and Rebel Wolves is promising a narrative sandbox where choices shape both the story and the world itself.
The Blood of Dawnwalker releases on September 3 for PlayStation 5, XBOX Series X|S, and PC.
Orbitals

Switch 2 owners are getting a console-exclusive co-op adventure this month in Orbitals, the first original project from Tokyo-based studio Shapefarm, published by Kepler Interactive. Revealed at The Game Awards last December, the game stars Maki and Omura, two inseparable explorers with a whole lot more determination than experience, who set out into space in search of help for their crumbling station home, now trapped within a supernatural cosmic storm. Orbitals is built from the ground up for asymmetric two-player co-op, either in local split-screen or online, with each character using unique tools to open the path forward. The presentation channels classic Japanese anime, with hand-crafted cinematic cutscenes from Studio Massket, full Japanese and English voice acting, and an original soundtrack aiming for the magic of that era.
Orbitals releases on September 3 for Switch 2.
Onimusha: Way of the Sword

It has been over 20 years since the last new entry in Capcom’s Onimusha series, and Onimusha: Way of the Sword is finally ending that drought. The Japanese-inspired dark fantasy stars legendary swordsman Miyamoto Musashi and is set in an Edo-era Kyoto twisted by malevolent clouds of Malice, with players cutting through the demonic Genma in close-range sword combat. Capcom has been steadily rebuilding the franchise, remastering Onimusha 2: Samurai’s Destiny last year, and it’s clearly confident in this one, since the company moved the release date up three weeks from its original September 25 slot. If you want a taste of the swordplay before launch, a demo is available featuring the fight against Sasaki Ganryu.
Onimusha: Way of the Sword releases on September 4 for PlayStation 5, XBOX Series X|S, Switch 2, and PC.
Valheim 1.0

Valheim is one of our all-time favorite crafting survival games, and after more than five years in Early Access, the Viking survival hit is finally going 1.0. The full release arrives alongside the Deep North, the game’s long-awaited final biome, a frozen landscape hiding new enemies to fight, new weapons to craft, and new bases to build beneath its snowstorms. Just as notable is where you can play it, because the 1.0 launch brings Valheim to PlayStation 5 and Switch 2 for the first time, joining the existing XBOX and PC versions with full crossplay across every platform. When the date was announced back in June, we said we cannot wait to sink dozens, if not hundreds, of hours back into it, and nothing about that has changed as launch day approaches.
Valheim 1.0 releases on September 9 for PlayStation 5, XBOX One, XBOX Series X|S, Switch 2, PC, Mac, and Linux.
Hot Wheels Infinite Rush

For the first time in the series, Milestone is taking Hot Wheels open world with Hot Wheels Infinite Rush, the studio’s third toy racer following Hot Wheels Unleashed and Hot Wheels Unleashed 2: Turbocharged. Rather than menu-based racing, players jump into a die-cast-scale world spread across four freely explorable islands, each with its own distinctive atmosphere, as they take on events, hunt collectibles, and work to earn the title of Rush Master. There are over 150 vehicles to collect across four classes, from massive Titans to lightning-fast Speeders, along with an enhanced track builder, four-player split-screen, and full cross-play support across PlayStation 5, XBOX Series X|S, and PC, with Switch 2 excluded. Originally set for September 24, Milestone moved the launch up two weeks, and Advanced Access begins even sooner on September 7.
Hot Wheels Infinite Rush releases on September 10 for PlayStation 5, XBOX Series X|S, Switch 2, and PC.
Marvel’s Wolverine

At the top of the month, and honestly the year, sits Marvel’s Wolverine, our most anticipated game of 2026. Insomniac Games is following its Marvel’s Spider-Man series with a darker, more mature take on Logan, and the studio has been showing more and more of it as launch approaches. The story trailer that debuted at Comic-Con confirmed Jean Grey’s role in the story, while an earlier trailer revealed Lady Deathstrike and an unexpected alliance between Wolverine and Sabretooth.
More recently, hands-on coverage has detailed the game’s Rage tiers and its Team X era, giving the clearest picture yet of how Insomniac is handling Logan’s berserker side. For those planning ahead, there’s also a limited edition PlayStation 5 bundle up for preorder. After years of waiting since its 2021 announcement, Logan’s arrival is finally weeks away.
Marvel’s Wolverine releases on September 15 for PlayStation 5.
RuneScape: Dragonwilds

September’s other big crafting survival release is RuneScape: Dragonwilds, which exits Early Access and hits 1.0 on the same day it reaches consoles for the first time. In our first impressions, I jokingly called it Valheim 2.0 with a prettier coat of paint, and I meant that as a compliment, because one thing the game does really well is turn the typically annoying aspects of the genre into minor inconveniences, with magic handling even monotonous tasks like chopping trees and mining ore. Set on Ashenfall, a forgotten continent of Gielinor, the co-op survival game keeps the RuneScape skill grind intact, letting players level their skills all the way to 99. The 1.0 launch marks the first time a RuneScape game has appeared on consoles in the franchise’s 25 years, and it arrives as a day one Game Pass title, with the PlayStation 5 version also landing on PlayStation Plus Extra and Premium.
RuneScape: Dragonwilds releases on September 15 for PlayStation 5, XBOX Series X|S, Switch 2, and PC.
Aniimo

Your wallet gets a break (maybe) with Aniimo, a free-to-play open-world creature-catching RPG from developer Pawprint Studio that launches simultaneously on consoles, PC, and mobile. Set on the continent of Idyll, players take on the role of Pathfinders and catch Aniimo using Aniipods, with different creatures appearing based on the environment, weather, and time of day. The standout mechanic is Twining, which lets you essentially become any Aniimo you’ve collected, using their skills to solve puzzles, win battles, and see the world from a new perspective. The global closed beta ran on PC and mobile back in July, and the full launch brings PlayStation 5 and XBOX Series X|S into the fold as well.
Aniimo releases on September 16 for PlayStation 5, XBOX Series X|S, Mobile, and PC.
Fire Emblem: Fortune’s Weave

Fire Emblem makes its Switch 2 debut with Fire Emblem: Fortune’s Weave, which trades the series’ usual war campaign for the Heroic Games, a tournament held in the capital city of Dagsion where the winner is granted a single wish. Players choose between four protagonists, each with their own reason to compete: Cai wants to free his imprisoned father, Dietrich is hunting stronger opponents, Theodora carries her homeland’s long-held dream, and Leda is out for revenge. As covered after this month’s dedicated Direct, the game lets you play all four routes in parallel rather than locking you into a single story per playthrough. Between matches, players can explore Dagsion, train, strengthen bonds to recruit allies, and venture beyond the city walls, and Nintendo has teased ties to Fire Emblem: Three Houses.
Fire Emblem: Fortune’s Weave releases on September 17 for Switch 2.
Trails in the Sky 2nd Chapter

Trails in the Sky 2nd Chapter arrives almost exactly a year after 1st Chapter won over critics and newcomers alike, continuing Nihon Falcom’s remake of the beloved Liberl arc. Picking up after Joshua’s mysterious departure on the eve of the Queen’s Birthday Festival, the sequel follows Estelle Bright as the search for her partner pulls her into a continental conspiracy involving the Enforcers of Ouroboros. Like the first remake, this one expands combat with new additions, including new Crafts and S-Crafts and the Brave Rush feature that links attacks during Quick Battles, plus minigames like fishing and poker for anyone who never touched the 2006 original. A free demo just went live covering the story through Chapter 1, and save data carries over to the full game.
Trails in the Sky 2nd Chapter releases on September 17 for PlayStation 5, Switch, Switch 2, and PC.
Trine 6: Together in Time

Trine 6: Together in Time opens with a robbery gone spectacularly wrong, as young adventurers Moira and Adrius accidentally bind their fates to the series’ legendary trio: the wizard Amadeus, the thief Zoya, and the knight Pontius. That gives Frozenbyte’s fairy tale puzzle platformer five playable characters, and the Finnish studio is calling this entry co-op-first, with puzzles designed around teamwork and combining abilities. The design is more flexible than past games, though, since any puzzle can be completed with any hero and the entire adventure remains fully playable solo. Trine 6 supports one to four players locally on the couch or online, and Frozenbyte released a PC demo during Steam Next Fest for those who want an early taste.
Trine 6: Together in Time releases on September 17 for PlayStation 5, XBOX Series X|S, Switch, Switch 2, and PC.
Control Resonant

Development on Control Resonant is officially finished, as Remedy Entertainment’s sequel to 2019’s Control recently went gold, though its physical release has been delayed. The game picks up with Jesse Faden missing, putting her brother Dylan at the center of a supernatural crisis as a warped Manhattan is reshaped by a new form of resonance alongside the familiar Hiss and the Mold. Dylan is joined by new FBC ally Zoe de Vera, while Simon Arish and Emily Pope return from the original, with Pope now serving as the Bureau’s acting co-director. Remedy is calling this its most expansive game to date, billed as an action-adventure RPG this time around, and it launches with GeForce NOW support, with a Mac version following later in the year.
Control Resonant releases on September 24 for PlayStation 5, XBOX Series X|S, and PC.
Silent Hill: Townfall

Konami’s Silent Hill revival is now three years running, and Silent Hill: Townfall is this year’s entry, the first full-length game in the series played entirely in first-person. Developed by Screen Burn Interactive, the Glasgow studio formerly known as No Code (Observation), and co-published by Konami and Annapurna Interactive, the psychological horror spin-off leaves the fog of Silent Hill for the fog of St. Amelia, a small island off the coast of Scotland in 1996. Protagonist Simon carries a handheld CRTV that can reveal threats hiding in plain sight and pick up signals that guide him through the island’s mysteries. Konami showed over 18 minutes of gameplay last week, and at $49.99, it’s priced below the typical big release, while preorders for the $59.99 Digital Deluxe Edition include 48 hours of early access.
Silent Hill: Townfall releases on September 24 for PlayStation 5 and PC.
Minecraft Dungeons II

Closing out the month is Minecraft Dungeons II, arriving six years after the original dungeon crawler, which has reached over 25 million players. When it was announced, I noted the original was a simpler, more accessible take on the Diablo-style formula, one that made it a great co-op game for families and younger players while leaving some wanting more depth, so there’s plenty of room for Mojang Studios and Double Eleven to expand here. The sequel sends up to four players, online or on the couch, through the Overworld and into the Sift, a new dimension reached through mysterious rifts, with loot builds spanning weapons, armor, artifacts, and talismans. It’s also priced at $29.99 and lands on Game Pass day one, making it an easy pickup for a group.
Minecraft Dungeons II releases on September 29 for PlayStation 5, XBOX Series X|S, Switch, Switch 2, and PC.