Capcom moved 23.81 million games in the three months ending June 30, 2026, up 68.1 percent from the same quarter a year ago, with catalog sales hitting what the company calls a record quarterly high. Only 2.55 million of those units were new releases. The remaining 21.26 million came from titles Capcom shipped in previous fiscal years, and 93.3 percent of the quarter’s total was digital rather than physical.
Not surprisingly, the money side tells a similar story, with net sales of ¥70.4 billion, roughly $435 million at the exchange rate Capcom used for the quarter, up 55 percent year over year. Operating profit landed at ¥41.0 billion and net profit at ¥29.1 billion, up 67 percent and 69 percent respectively. Capcom left its full-year plan untouched, still targeting 65 million units and ¥210 billion in net sales by the end of March 2027.
Pragmata, the all-new IP that launched on April 17, accounted for 2.51 million of those new units and finished as Capcom’s best selling title of the quarter. We covered it topping 2 million units in 16 days, so the back half of the quarter added a little over 500,000 more on top of that. Capcom’s only other new release for the period was Devil May Cry 5 Devil Hunter Edition, which appears to be included in the Devil May Cry 5 line in the rankings.
In my Pragmata review, I called it my biggest surprise of 2026 and my favorite game of the year (so far), built around a dual-mechanic system where you control astronaut Hugh and android companion Diana at the same time. I also said the 2 million figure should have been higher, since this is the kind of game everyone should experience and fewer major developers are willing to take a swing on a new IP at this scale. It isn’t flawless, though, with a predictable story, a difficulty curve that stays flat until a brutal final boss spike, and five crashes on PC across my playthrough.

Resident Evil Requiem has now passed 8 million units lifetime, adding another 1.14 million during the quarter after its February launch. FullCleared covered it becoming the fastest selling title in the series, and it now sits at 8.06 million.
The full top 10 makes the shape of Capcom’s quarter obvious, with seven of the ten spots going to Resident Evil games and the lifetime column showing how long these tails run:
- Pragmata (April 2026): 2.51 million in the quarter, 2.51 million lifetime
- Resident Evil 4 (March 2023): 2.43 million, 16.04 million lifetime
- Resident Evil 2 (January 2019): 1.42 million, 19.75 million lifetime
- Devil May Cry 5 (March 2019): 1.29 million, 14.24 million lifetime
- Resident Evil 3 (April 2020): 1.15 million, 14.52 million lifetime
- Resident Evil Requiem (February 2026): 1.14 million, 8.06 million lifetime
- Resident Evil 7 biohazard (January 2017): 1.01 million, 18.41 million lifetime
- Resident Evil Village (May 2021): 930,000, 15.86 million lifetime
- Monster Hunter: World (January 2018): 780,000, 30.45 million lifetime
- Resident Evil 6 (October 2012): 710,000, 17.60 million lifetime
Capcom also refreshed its cumulative series totals, which pair nicely with our rundown of the best selling Capcom games of all time, covering the flagship brands down through the smaller ones:
- Resident Evil: 213 million units, latest entry Resident Evil Requiem in February 2026
- Monster Hunter: 131 million units, latest entry Monster Hunter Wilds in February 2025
- Street Fighter: 60 million units, latest entry Street Fighter 6 in June 2023
- Mega Man: 45 million units
- Devil May Cry: 41 million units
- Dead Rising: 19 million units
- Ace Attorney: 15 million units
- Dragon’s Dogma: 14 million units
- Marvel vs. Capcom: 13 million units
- Onimusha: 9.2 million units
- Okami: 4.8 million units
Onimusha: Way of the Sword is next on the calendar for September 4, with a demo already available, and the series it belongs to currently sits at 9.2 million units lifetime. Capcom also has the live-action Street Fighter movie arriving October 16 and Devil May Cry Season 2 streaming on Netflix now.