The Top 10 Best-Selling Capcom Games of All Time | Image: Capcom

The Top 10 Best-Selling Capcom Games of All Time

By Jason Siu Published 4 min read In Features Tags Capcom
The Top 10 Best-Selling Capcom Games of All Time | Image: Capcom
By Jason Siu Published 4 min read In Features Tags Capcom

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Capcom recently updated its Platinum Titles list, the company’s running tally of every game in its catalog that has sold more than a million units worldwide. The company has over 100 of those, which Capcom rightfully points out is something no other publisher can claim. As someone who has been playing Capcom games since the NES days, going through this list is a bit of a trip down memory lane, with all-time greats like Ghosts ‘n Goblins, Mega Man 2, and the original Street Fighter II showing up further down the rankings. The top 10, though, tells a very specific story about which Capcom franchises have actually broken through in the modern era.

It’s basically Monster Hunter and Resident Evil. That’s the whole list. Devil May Cry 5 just misses the cut at #11 with 11.20 million units, and Street Fighter doesn’t show up until #14, which feels wrong on some level given how foundational the series is, but the numbers are the numbers.

A few things worth noting that you wouldn’t get just from looking at the top 10. Resident Evil Requiem, which only launched in February 2026, is already at 6.90 million units and sitting at #15 on the list. It’s the fastest-selling Resident Evil game in franchise history back when Capcom shared the milestone, and at the rate it’s moving, it’s a near-certainty to crack the top 10 by this time next year. Monster Hunter Stories 3: Twisted Reflection isn’t on the list yet either, but it likely will be soon. And while Street Fighter only shows up once in the top 20 (Street Fighter V at #14 with 7.90 million), there are 12 different Street Fighter SKUs scattered across the full 127-title list.

Here’s how it shakes out as of March 31, 2026.

10. Monster Hunter Rise: Sunbreak – 11.30 million units (June 2022)

Monster Hunter Rise: Sunbreak | Image: Capcom

Sunbreak is the massive paid expansion for Monster Hunter Rise, and at 11.30 million units, it actually outsold a lot of full Capcom games. That alone says something about how much the Monster Hunter audience is willing to spend when the team delivers more of what works.

9. Monster Hunter Wilds – 11.40 million units (February 2025)

Monster Hunter Wilds | Image: Capcom

Monster Hunter Wilds is barely a year old and it’s already crashed into the top 10. It became Capcom’s fastest-selling title in company history, moving over eight million units in just three days. In my review, I called it a fantastic entry in the series, though the PC performance issues at launch were a real problem and arguably still are. Capcom shared its 2026 plans for the game late last year, which include more fixes on that front.

8. Resident Evil 3 – 13.30 million units (April 2020)

Resident Evil 3 | Image: Capcom

The 2020 remake of Resident Evil 3, not the 1999 original. The PS1 version is much further down the list at #40 with 3.50 million units, which itself is wild when you consider how influential Nemesis was at the time. The remake came out during the early pandemic and rode that wave to numbers the original could never have hit on a single console.

7. Resident Evil 4 – 13.60 million units (March 2023)

Resident Evil 4 | Image: Capcom

The 2023 remake of one of the most beloved games of all time. Capcom essentially can’t lose with Resident Evil remakes at this point, and RE4 is the one that probably had the most to live up to. It cleared the bar.

6. Resident Evil Village – 14.90 million units (May 2021)

Resident Evil Village | Image: Capcom

The mainline entry that gave us Lady Dimitrescu and arguably the most distinct Resident Evil setting in years. Village proved Resident Evil 7’s first-person formula wasn’t a one-off, and the numbers reflect that.

5. Monster Hunter World: Iceborne – 16.00 million units (September 2019)

Monster Hunter World: Iceborne | Image: Capcom

The Iceborne expansion gets its own line on Capcom’s list. Combine it with the base Monster Hunter: World figure and you’re looking at 29.60 million units when you count the Iceborne Master Edition, which is the version that bundles them together. That makes the combined Monster Hunter: World ecosystem easily the biggest thing Capcom has ever released.

4. Resident Evil 7 Biohazard – 17.40 million units (January 2017)

Resident Evil 7 Biohazard | Image: Capcom

The reset point for the entire franchise. After Resident Evil 6 leaned all the way into action, RE7 pulled the series back into survival horror with a first-person perspective and a much smaller, scarier scope. Nine years later it’s still moving units, and the numbers are why every Resident Evil game since has felt confident about going scary instead of action-heavy.

3. Resident Evil 2 – 18.30 million units (January 2019)

Resident Evil 2 | Image: Capcom

The 2019 remake. The original PlayStation version from 1998 sits at #21 with 4.96 million units. The remake just kept selling and selling, and at 18.30 million it’s the best-selling Resident Evil game ever, which is appropriate given that the original RE2 is arguably the most beloved entry in the franchise.

2. Monster Hunter Rise – 18.60 million units (March 2021)

Monster Hunter Rise | Image: Capcom

Rise launched as a Switch timed exclusive before expanding to other platforms, and the cross-platform push clearly worked. The combination of Rise plus the Sunbreak expansion at #10 means the Rise generation has sold roughly 29.90 million units total, putting it neck-and-neck with the World generation.

1. Monster Hunter: World – 22.10 million units (January 2018)

Monster Hunter: World | Image: Capcom

Or 29.60 million when you include Iceborne Master Edition shipments, per Capcom’s own footnote. World is the game that took Monster Hunter from a beloved Japanese franchise that occasionally cracked Western markets to a worldwide phenomenon. Capcom basically built its modern identity on the back of this one game, and the numbers earn it the top spot by a comfortable margin.

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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