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GTA VI Targets 30 FPS on Consoles as Preloads Go Live

Grand Theft Auto VI is the most preordered game on PlayStation and XBOX, and it’s coming to XBOX One through cloud streaming at launch.

Grand Theft Auto VI preloads are now live ahead of its November 19 launch | Image: Rockstar Games
Grand Theft Auto VI preloads are now live ahead of its November 19 launch | Image: Rockstar Games

Grand Theft Auto VI is now the most preordered game ever on both the PlayStation Store and the Microsoft Store, according to Sony and XBOX, and preloading is live on PlayStation 5 and XBOX Series X|S ahead of the November 19 launch. Both companies are urging players to start downloading as soon as possible, which makes sense considering Rockstar confirmed last week that the preload requires up to 212GB depending on the device. XBOX also had some news for anyone still holding on to an older console, as the game will be playable on XBOX One at launch through XBOX Cloud Gaming.

Streaming begins at 10:00 PM Pacific on November 18 (1:00 AM Eastern on November 19) and will also be offered on XBOX Series X|S, with the cloud version using XBOX Series S graphics settings. Rockstar notes that, as with all cloud streaming, connection speeds and other technical factors can affect performance in ways that wouldn’t impact local play. Starting tomorrow, November 11, players in supported markets can also buy cloud playtime to stream supported games without a Game Pass subscription, though Grand Theft Auto VI still has to be purchased separately. XBOX introduced those playtime packs to Insiders last month at $3.99 for 10 hours, and they arrive the same month Game Pass gets monthly cloud gaming caps. More Rockstar games are heading to XBOX Cloud Gaming in the coming months as well, including Grand Theft Auto V and Red Dead Redemption 2.

On the PlayStation side, Sony is going with a rolling midnight launch by country, beginning at 12:00 AM NZDT in New Zealand on November 19 and continuing around the world as each country reaches midnight. Players who bought the code-in-box version can activate their code as soon as they get it to begin preloading. Rockstar also confirmed that Grand Theft Auto VI targets 30 FPS on current consoles, saying the game was built to maintain the density and visual fidelity of Leonida’s environments and inhabitants. On PlayStation 5, that comes with haptic feedback, adaptive triggers, and integrated speaker support on the DualSense controller, Tempest 3D Audio, and improved load times. PlayStation 5 Pro adds improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows that are only available on that console. The game will also fully support Remote Play on both PlayStation and XBOX, and Rockstar marked the start of preloading with a new video featuring “Blood in Your Eyes” by Tove Lo from Grand Theft Auto VI: The Album.

Grand Theft Auto VI was delayed twice on its way to November 19, and its physical version doesn’t include a disc, which means those buyers will be downloading the game too. Preorders have been open since June 25 at $79.99 for the Standard Edition and $99.99 for the Ultimate Edition.

Grand Theft Auto VI: Pre-Load Now

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Jason Siu

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Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.