Skip to content

Select stage

Search

PS5 Prism Collection Adds Transparent DualSense Controllers

Sony’s Prism Collection adds transparent DualSense controllers and PlayStation 5 console covers in three colors. Preorders open November 10.

Flare Orange, Emerald Green, and Graphite Gray make up the Prism Collection | Image: Sony Interactive Entertainment
Flare Orange, Emerald Green, and Graphite Gray make up the Prism Collection | Image: Sony Interactive Entertainment

Sony has revealed the Prism Collection, a new line of transparent DualSense wireless controllers and PlayStation 5 console covers that comes in three colors: Flare Orange, Emerald Green, and Graphite Gray. Each one has a glossy, see-through finish that shows off the internals, which Sony says came from its design team wanting to give players a closer look at what’s inside the DualSense controller and the PlayStation 5. Preorders begin on November 10 at 7:00 AM Pacific (10:00 AM Eastern) in the U.S., both direct from PlayStation and at participating retailers, and at 10:00 AM local time in the U.K. and several European countries. The collection launches on February 4, 2027, though Sony says the exact date and availability may vary by region.

The Prism Collection DualSense wireless controllers will retail for $84.99 (¥12,480 / €84.99 / £74.99), while the matching console covers are priced at $74.99 (¥9,980 / €74.99 / £64.99) and will be sold exclusively direct from PlayStation where available, with limited quantities through select retailers in other regions. That’s the same pricing as the Hyperpop Collection that launched in March, and it’s $5 more for the controller and $10 more for the covers compared to the Chroma Collection from 2024. It also matches the $84.99 price of the Gran Turismo 30th Anniversary DualSense, which launches on December 10.

Flare Orange, Emerald Green, and Graphite Gray make up the Prism Collection | Image: Sony Interactive Entertainment

Leo Cardoso and Satoshi Aoyagi from Sony’s Color, Material, and Finish design team shared a few details on the design, with the high-gloss clear finish extending across the back of the controller and a metallic finish on the middle cover that ties the two surfaces together. Aoyagi describes Flare Orange as taking on a rosy hue where the transparent material overlaps, Emerald Green as a deep hunter green that gains depth through its transparency, and Graphite Gray as a cool-toned storm gray. Of course, transparent controllers have already made a comeback this generation, as XBOX went see-through with the Sky Cipher Special Edition in 2024 before expanding it into the full Cipher Series. As we said when the Hyperpop Collection was announced, the range of custom controllers is the one thing XBOX still excels at, though Sony has been taking it more seriously.

“We know how much our fans have been looking forward to the return of transparent controllers,” said Cardoso. “We wanted to bring back the iconic see-through trend of the late ’90s in a fresh, modern way that complements the PS5’s industrial design.” The full announcement is on the PlayStation Blog.

Prism Collection | PS5 & PC

Continue?

Like our content?

Subscribe to our newsletter and get video game news, reviews, features, and deals straight to your inbox.

This newsletter may contain advertising, deals, or affiliate links. Subscribing to the newsletter indicates your consent to our Privacy Policy. You may unsubscribe from the newsletter at any time.

Jason Siu

Player 1

Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.