Two of my personal favorite classic JRPGs, Lufia & the Fortress of Doom and Lufia II: Rise of the Sinistrals, are returning in 2027 as Lufia I & II The Sinistrals Saga, a collection from Taito that Clear River Games will publish in the West. Announced during the PC Gaming Show Tokyo Direct, it’s heading to PlayStation 5, Switch, Switch 2, and PC via Steam, with no XBOX version announced at this time. The collection will launch digitally on all four platforms, with physical editions planned for PlayStation 5, Switch, and Switch 2 that will be detailed at a later date. Taito says both games preserve their original pixel art while adding new functions for modern play, though it hasn’t explained what those are yet.
For those unfamiliar with the series, Lufia & the Fortress of Doom was developed by Neverland and released on the SNES in 1993. It tells the story of a descendant of the hero Maxim and his fight against the Sinistrals, evil beings who broke free of the seal placed on them during the battle of Doom Island. Lufia II: Rise of the Sinistrals followed in 1995 as a prequel starring Maxim himself, and it’s the entry Clear River Games credits with bringing most of the series’ innovations. It did away with random encounters inside dungeons, which were built around puzzles instead, and added a monster-raising feature along with the Ancient Cave, a 99-floor procedurally generated dungeon that resets players to level one.
The series hasn’t seen a release since 2010’s Lufia: Curse of the Sinistrals on Nintendo DS, an action RPG remake of Lufia II, and Neverland shut down in 2013. Taito also went back to one of its older series last year with Bubble Bobble: Sugar Dungeons, which added roguelite mechanics to the formula. For The Sinistrals Saga, Lufia series game designer Masahide Miyata was given the chance to rewrite the Japanese script in kanji, since the SNES originals were mainly written in hiragana due to memory limitations. That meant rereading every line of dialogue in both games, some of which he admits made him feel a little embarrassed for his younger self.
“The fact that there are still many fans sending their messages of support for a game I created over a quarter of a century ago is quite simply the greatest reward a game creator could ask for. It truly makes me happy,” said Miyata. “I would like to say ‘thank you’ to all the fans who have given me the chance for this reunion with you all.”