Believe it or not, Destruction AllStars is still around in 2026, or at least it was up until today. Sony has emailed players to confirm that the PlayStation 5 vehicular combat game has been delisted from the PlayStation Store effective May 26 at 7:00 AM Pacific (10:00 AM Eastern), with full server shutdown set for November 25, 2026. Multiplayer services have actually been offline since May 2024 due to what Sony’s announcement vaguely describes as “ongoing technical issues,” and the publisher is now formally confirming that those services will never come back. The Destruction Points virtual currency has also been pulled from sale, though anything you already own can still be spent in single-player modes until the November cutoff.
Destruction AllStars launched in February 2021 as one of the earliest exclusives for the PlayStation 5, originally planned as a full-priced $70 title before Sony pivoted it to PlayStation Plus as a free download to soften the rough reception that was clearly coming. Developed by Lucid Games, the 16-character hero vehicle combat game never really found an audience, and Lucid quietly moved on to support roles on other projects, including Rare’s Sea of Thieves. The shutdown timeline is roughly five years from launch, which is about average for a live-service game that doesn’t catch on, but the lack of an actual wind-down announcement is notable. There’s no PlayStation Blog post, no farewell event, no community-facing closure of any kind. Players found out via an email.
After November 25, the offline Arcade Mode challenges will technically remain playable for anyone who still owns the game, but Sony’s email notes that “functionality and player experience may be impacted due to the server shutdown.” The platinum trophy, predictably, will become unobtainable since several of its requirements are tied to multiplayer play.
Honestly, Destruction AllStars feels like the canary that nobody noticed in the coal mine for Sony’s broader live-service struggles. It predates Concord’s flameout, the cancelled Last of Us multiplayer game, the cancelled live-service God of War, and Marathon’s troubled rollout. Helldivers 2 remains the one breakout success in this entire strategy, and at this point the rest of the slate feels more like a graveyard. Sony has reiterated multiple times that it remains committed to the live-service space, but the body count keeps growing.