Cities: Skylines II Developer Warns About Performance Issues

News

Cities Skylines II

By: Jason Siu

Published:

1 min read

Home » News » Cities: Skylines II Developer Warns About Performance Issues
Expect some performance issues with Cities: Skylines II on PC

We prefer to run an ad-free site, so this post may contain affiliate links. If you wish to support us and use these links to buy something, we may earn a commission. Learn more here.

I have Cities: Skylines II on my list of the Top Games to Play in October 2023, and this is largely due to how much I enjoyed the original Cities: Skylines, as well as its After Dark DLC. Last month, Colossal Order announced a delay in the game’s console release while also revealing the minimum and recommended PC requirements. At the time, I found the recommended specs surprisingly high, leaving me to believe the game might not be very well optimized. This seems to be the case, as Colossal Order has essentially confirmed these concerns.

In a post published on Steam, the team expressed their desire to maintain transparency with the community. “Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements,” the post reads. “With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.” Despite these issues, the game is set to launch on PC on October 24, with improvements planned for the coming months. It’s a bold strategy to warn gamers that there will be performance issues before a game even releases, and we’ll see how it works out for the team.

Like our content?

Subscribe to our newsletter and get video game news, features, and deals straight to your inbox.

This newsletter may contain advertising, deals, or affiliate links. Subscribing to the newsletter indicates your consent to our Privacy Policy. You may unsubscribe from the newsletter at any time.

With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

Latest News