Assetto Corsa Rally heads to Greece in its new 0.5 Update, which adds two real-world World Rally Championship stages alongside the sim’s first online multiplayer and a major physics overhaul. It’s another major update for the Early Access racer, the newest entry in the Assetto Corsa franchise, as developer Supernova Games Studios pushes toward a full 1.0 release.
Both of the new stages are pulled from real World Rally Championship routes in Greece. Loutraki climbs out of town into the hills of Aghii Theodori on the dusty, stone-lined roads Greek rallying is known for, mixing fast straights with wide, sweeping turns. Elatia, which links the towns of Elatia and Zeli, runs wide and dusty too, full of ruts and exposed rocks, and fast enough to reward big, sideways driving.
The biggest addition is online multiplayer, which comes to Assetto Corsa Rally for the first time with this update. The opening phase supports custom and public lobbies of up to 16 players for single-stage events, with hosts controlling weather, car restrictions, and live spectating, plus official ACR Lobbies that automatically spin up extra instances so there are always open slots. There is also a rotating calendar of two weekly events and a premium weekend event running Friday to Sunday.
Under the hood, the update also delivers a major physics overhaul built around a revised tire model, with reworked slip-angle and load-sensitivity behavior, per-terrain surface handling, new bulldozing effects on soft ground, and a global rebalancing pass across every car and surface. When Assetto Corsa Rally entered Early Access, I wrote that rally is arguably the most intense and demanding form of motorsport, and that a franchise this devoted to accurate driving physics taking it on is what makes the game so compelling.
Assetto Corsa Rally is currently 20 percent off on Steam through July 9 as part of the Steam Summer Sale, with the full 0.5 changelog and additional Assetto Corsa discounts available on its store page.