007 First Light crosses four million copies sold in under three months | Image: IO Interactive

007 First Light Passes 4M Copies Sold Since May Launch

By Jason Siu Published 2 min read In News Tags 007 First Light
007 First Light crosses four million copies sold in under three months | Image: IO Interactive
By Jason Siu Published 2 min read In News Tags 007 First Light

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James Bond’s return to gaming continues to find new fans, with 007 First Light now past four million copies sold since its May 27 launch on PlayStation 5, XBOX Series X|S, and PC. In the announcement, IO Interactive thanked players “for joining us on this journey” and for being part of Bond’s return to gaming. The pace has been strong from day one, as the game sold 1.5 million copies in its first 24 hours and stood at 2.7 million by early June, when the studio laid out its year one content plans.

The news makes me pretty happy, because 007 First Light won me over after I’d all but written it off as a generic third-person action game. In my review, I said it plays far closer to Uncharted than Hitman, and yet it pulls off what most Bond games never have. You actually feel like you’re playing through a Bond movie. It took me roughly 17 hours to roll credits, and even with enemy AI that ranges from passable to laughably oblivious and checkpoints that tested my patience, I called it an easy recommendation for anyone who wants to star in their own 007 film.

IO Interactive has kept the support coming since launch, adding two new TacSim Escalation missions in the game’s first big patch last month, with New Game+ and a photo mode among the year one plans. The milestone also matters for the studio itself, since this is IO’s first time self-publishing a project of this size. The one group still waiting is Switch 2 players, with that version slated for later this summer and still without a date.

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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