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Ryse: Son of Rome Will Have Microtransactions

Ryse: Son of Rome, an Xbox One exclusive, will have microtransactions for its multiplayer mode. The microtransactions are being compared to Mass Effect 3‘s multiplayer unlocks, and FIFA: Ultimate Team packs, where players can purchase packs with either in-game currency or real money to upgrade their character’s gear.

As for Ryse‘s progression system for multiplayer, it will be armor-based and players can earn gold while playing multiplayer to purchase booster packs. Of course, you could just pay more and play less in order to get your hands on better items. What does make the system different in Ryse however is that you can simply pay for what you can’t afford with in-game gold, rather than having to purchase a pre-determined gold amount.

In an interview with VideoGamer.com, a Microsoft producer explained the system: “Say for instance a gold pack costs 15,000 gold, you’ve only got 12,500 you can actually buy the difference and only spend a little bit to make it go to a Gold Pack. So we offer some variety there.”

The interview also revealed that players will have a variety of customization options for their gear, with stats changing based on what the player wants to do. Whether it’s to farm money or experience, there’s plenty of ways to change and customize your gear. It appears that Ryse has sprinkled a bit of action RPG itemization into its title.

Ryse: Son of Rome will be available as an Xbox One launch title. Microsoft recently released a new trailer for the title, showcasing its online Gladiator Mode.

Source: VideoGamer

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Jason Siu

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Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.