League of Legends Classic was teased in a dev-update video, with a full reveal due July 11 | Image: Riot Games

Riot Confirms League of Legends Classic Is Real

By Jason Siu Published 2 min read In News Tags League of Legends Classic
League of Legends Classic was teased in a dev-update video, with a full reveal due July 11 | Image: Riot Games
By Jason Siu Published 2 min read In News Tags League of Legends Classic

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Riot Games has confirmed that League of Legends Classic is real, a throwback mode that recreates how the long-running MOBA played in its earlier years. The reveal arrived through a comedic dev update video that sells the idea hard while explaining almost none of it. We basically know the name, and that’s about it.

The teaser plays out as a comedy bit, a back-and-forth between executive producer Paul Bellezza and League studio head Andrei van Roon about how to “go back,” with Bellezza insisting the real question isn’t where but when. From there it runs through League’s history, name-dropping Season One, the arrival of jungle pathing, the old Heart of Gold item, the 40-champion beta roster, and the long-retired versions of Lux and Graves. They even float and reject “Clash of Fates,” the subtitle League actually shipped with in 2009, before settling on Classic.

What the video doesn’t do is explain how any of this will actually work. Dataminers digging through the public test server have reportedly turned up old rune and mastery systems, a separate leveling track, and classic items, which points to a build modeled on League’s early seasons rather than a single frozen patch. The setup invites the obvious comparison to World of Warcraft Classic, though early reports frame League Classic as a featured game mode rather than the permanent legacy servers Blizzard runs.

Riot is holding the full reveal, presumably with a release window and the eras on offer, for the Mid-Season Invitational finals on July 11 at 11:00 PM Pacific (July 12 at 2:00 AM Eastern).

200 Years of Experience | Dev Update – League of Legends

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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