The live service graveyard keeps getting bigger. Concord lasted 14 days. Highguard made it 45. And while FBC: Firebreak isn’t joining them in the ground just yet, Remedy Entertainment’s three-player cooperative first-person shooter is pretty clearly on life support. Today, the studio released Open House, the game’s final major content update, alongside a permanent price cut and a new Friend’s Pass.
FBC: Firebreak launched back in June 2025 to mixed reviews, and while it managed to hit over a million players thanks in part to being available on Game Pass and the PlayStation Plus Game Catalog, it never quite found the sustained audience Remedy was hoping for. For every ARC Raiders, which has sold over 12 million copies and keeps pumping out content updates, there are a handful of multiplayer games that just can’t hold onto players no matter how much post-launch support they get. FBC: Firebreak falls somewhere in that camp.
Open House adds five new arenas to the Endless Shift mode inspired by locations from Control, including Cafeteria, Aircon Room, Ranger HQ, Turntable, and Ritual Lobby. The update also comes with a batch of gameplay and balance improvements across the board.

The bigger news, though, is the permanent price drop. FBC: Firebreak’s base game is now $19.99, down from its original $39.99 price tag, with the Deluxe Edition dropping to $29.99. On top of that, the game is 20 percent off on Steam through the end of March. Remedy is also introducing a Friend’s Pass, which lets owners invite up to two friends to play using a free trial version of the game. Friend’s Pass players get access to the full experience but can’t start their own sessions or lobbies. It works across platforms.
A final content update paired with a 50 percent price cut less than a year after launch tells you everything you need to know about where things stand. Remedy has confirmed the servers will stay up and the game will remain fully playable, but the studio is clearly moving on. With Control Resonant heading towards a 2026 release, that’s not exactly surprising. FBC: Firebreak was always a bit of an experiment for Remedy, being both the studio’s first multiplayer game and its first self-published title, and it sounds like the experiment has run its course.
If you’ve been curious about FBC: Firebreak but never pulled the trigger, now is probably the best time to jump in. Between the halved price, the Friend’s Pass, and the new Endless Shift content, there’s a decent package here for anyone looking for a co-op shooter to fill a weekend.