Xbox Is Closing Four Studios Part of $7.5B Acquisition

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By: Jason Siu

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4 min read

Home » News » Xbox Is Closing Four Studios Part of $7.5B Acquisition
Microsoft is closing Arkane Austin, Tango Gameworks, Alpha Dog Games, and Roundhouse Studios

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Three years ago, Microsoft made headlines when it closed a $7.5 billion deal to acquire ZeniMax Media, the parent company behind Bethesda Softworks. The purchase included eight development studios: Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. Today, an IGN report revealed that four of those studios have been shut down: Arkane Austin (with Arkane Lyon remaining unaffected), Alpha Dog Studios, Tango Gameworks, and Roundhouse Studios.

As a result of these closures, development on Redfall will not continue and players who purchased the Hero Pass as part of the premium Bite Back Edition or the premium Bite Back upgrade will be eligible to receive the value of the upgrade. For now, Redfall’s servers will remain online for players, but the game will not receive any more updates. Meanwhile, the mobile game Mighty Doom will be shut down on August 7, and players will no longer be able to make purchases in the game following Alpha Dog Studios’ closure.

Perhaps the biggest surprise is Tango Gameworks getting the ax, considering how well received Hi-Fi Rush was last year. Lastly, the team at Roundhouse Studios will be absorbed into ZeniMax Online Studios, so, at the very least, not everyone there is out of a job.

This news comes at a time where layoffs have been happening frequently all year long within the industry. It will now be interesting to see how Microsoft and Xbox manage their recent mega-acquisition, Activision Blizzard King.

IGN acquired a copy of the email sent to staff by Matt Booty, head of Xbox Game Studios:

Today I’m sharing changes we are making to our Bethesda and ZeniMax teams. These changes are grounded in prioritizing high-impact titles and further investing in Bethesda’s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.

To double down on these franchises and invest to build new ones requires us to look across the business to identify the opportunities that are best positioned for success. This reprioritization of titles and resources means a few teams will be realigned to others and that some of our colleagues will be leaving us.

Here are the changes going into effect:

Arkane Austin – This studio will close with some members of the team joining other studios to work on projects across Bethesda. Arkane Austin has a history of making impactful and innovative games and it is a pedigree that everyone should be proud of. Redfall’s previous update will be its last as we end all development on the game. The game and its servers will remain online for players to enjoy and we will provide make-good offers to players who purchased the Hero DLC.

Alpha Dog Studios – This studio will also close. We appreciate the team’s creativity in bringing Doom to new players. Mighty Doom will be sunset on August 7 and we will be turning off the ability for players to make any purchases in the game.

Tango Gameworks – Tango Gameworks will also close. We are thankful for their contributions to Bethesda and players around the world. Hi-Fi Rush will continue to be available to players on the platforms it is today.

Roundhouse Games – The team at Roundhouse Games will be joining ZeniMax Online Studios (ZOS). Roundhouse has played a key role in many of our recent game launches and bringing them into ZOS to work on The Elder Scrolls Online will mean we can do even more to grow the world that millions of players call home.

With this consolidation of our Bethesda studio teams, so that we can invest more deeply in our portfolio of games and new IP, a small number of roles across select Bethesda publishing and corporate teams will also be eliminated.

Those whose roles will be impacted will be notified today, and we ask that you please treat your departing colleagues with respect and compassion. We will provide our full support to those who are impacted in today’s notifications and through their transitions, including severance benefits informed by local laws.

These changes are not a reflection of the creativity and skill of the talented individuals at these teams or the risks they took to try new things. I acknowledge that these changes are also disruptive to the various support teams across ZeniMax and Bethesda that bring our games to market. We are making these tough decisions to create capacity to increase investment in other parts of our portfolio and focus on our priority games.

Bethesda remains one of the key pillars of Xbox with a strong portfolio of amazing games and thriving communities. As we look to the future, there is an impressive line-up of games on the horizon. In 2024 alone we have Starfield Shattered Space, Fallout 76 Skyline Valley, Indiana Jones and The Great Circle, and The Elder Scrolls Online’s Golden Road. As we align our plans and resources to best set ourselves up for success in this complex and changing industry, our teams across Arkane Lyon, Bethesda Game Studios, id Software, MachineGames, ZeniMax Online Studios and the Bethesda publishing and corporate teams will be well-positioned to build new IP, explore new game concepts, and expand on our existing franchises.

– Matt

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With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

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