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Microsoft Xbox One Will Double as Debug Units, Indie Self-Publishing Official

Well that was quick. Microsoft Xbox Corporate Vice President Marc Whitten has confirmed that the company will allow indie publishers to self publish their games and that each console will double as a developer debug unit. That means each unit will also run in-progress game code, essentially allowing every Xbox One to be used for development purposes.

Whitten also announced that going forward with the Xbox One, developers can publish their own games. Unfortunately details to the program weren’t revealed at the time, with Microsoft clearly wanting to release a quick statement in order to address rumors and quickly appease indie developers who have recently taken to a dislike for the Xbox One’s publishing policies.

“Our vision is that every person can be a creator,” said Whitten in a statement. “That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We’ll have more details on the program and the timeline at gamescom in August.”

Source: Engadget

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Jason Siu

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Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.