Michael Dunn, program manager on Xbox Live, has disclosed more details on the Xbox One‘s reputation system that hopes to help you avoid playing with people you don’t want to play with. Essentially, if you wish to avoid cheaters and jerks on Xbox Live, the reputation system will help handle that for you. The reputation model is built around helping “expose people that aren’t fun to be around and creates real consequences for trouble-makers that harass” good players, according to Dunn.
To do this, the new reputation system will move from the current survey option to a more direct feedback approach that will include options such as “block” or “mute player.” The system will then take all of the feedback from a player’s online flow, entered into a system with a “crazy algorithm” before it’s validated with an MSR PhD to make sure things are fair for gamers.
At the end of the day, your reputation score will classify you into a category that will easily be displayed through color codes. Green means you’re a Good Player, Yellow means Needs Improvement, while Red is simply Avoid Me. So spend hours playing online without being a jerk, and you’ll be color-coded as Green on your profile. Microsoft announced that players will get repeated alerts once they venture into the Yellow territory prior to being labelled as a Red baddie.
Lastly, the algorithm won’t immediately penalize you if you receive a few bad reports. According to Microsoft, it’s acceptable that good players receive a few negative feedback reports per month. The system will even double check to make sure the reported player was online and playing a game at the time, to feed off all the trolls. Of course the system will continue to evolve over time based on community feedback, but least Microsoft is making an effort to make the Xbox Live experience more enjoyable.
Source: Microsoft