Terraria 1.2 Now Live with Long List of Changes

By Jason Siu Published 1 min read In News Tags Terraria
By Jason Siu Published 1 min read In News Tags Terraria

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Terraria 1.2 is now live with an extremely lengthy changelog. Along with various bug fixes and improvements, the Re-Logic team has really gone out of its way to breathe new life to a popular game that was originally released for the PC on May 16, 2011.

According to the Terraria 1.2 changelog, there are now over 1,000 new items, 10 new ores, 4 new wood types and 31 new brick types. The game also has added eight new friendly NPCs, four new bosses and over 100 new enemies. Even the music in Terraria 1.2 gets updated with 15 new tracks for the game, three of which were brought over from the console version.

As for gameplay and mechanics changes, Terraria 1.2′s enemies now have health bars while players will benefit from the addition of a map, mini map and overlay. Certain items now stack to 999 while character slots have been increased to 1,000.

Performance of the game on the PC has also been enhanced with the game now only loading assets when needed, reducing the amount of RAM used.

You can view all the changes to Terraria 1.2 by hitting the source link below.

Source: Terraria 1.2 Changelog

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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