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God of War Sons of Sparta Hits PS4 on November 16

God of War Sons of Sparta comes to PlayStation 4 on November 16 alongside a patch that adds Hermes Mode and Erebus Mode on both consoles.

Kratos and Deimos in God of War Sons of Sparta | Image: Mega Cat Studios
Kratos and Deimos in God of War Sons of Sparta | Image: Mega Cat Studios

God of War Sons of Sparta is coming to PlayStation 4 on November 16 at midnight local time, nine months after it was revealed and released on the same day for PlayStation 5 during February’s State of Play. Santa Monica Studio announced the port today in an update to its PlayStation Blog post about the game. Developer Mega Cat Studios is also releasing a patch at the same time that adds two new modes, both of which will be available on PlayStation 4 and PlayStation 5.

Hermes Mode is the speedrunning option, and it comes with a dedicated toolkit that includes a split-based timer and a persistent scoreboard. It unlocks after beating the game for the first time, though Santa Monica Studio says players who don’t want to wait can enter a code in the start menu (which might be familiar to older gamers): Up, Up, Down, Down, Left, Right, Left, Right, L1, R1, Touchpad. Santa Monica Studio describes Erebus Mode as the ultimate challenge, since both players and enemies fall in a single hit. Players select a mode when starting a new game and choosing a save slot, and it can’t be changed for that save file afterward.

Sons of Sparta is a 2D action platformer set during Kratos’s training at the Agoge, and it sends him and his brother Deimos beyond Sparta into the surrounding region of Laconia. On PlayStation 5, the Standard Edition costs $29.99 and the Digital Deluxe Edition costs $39.99. Santa Monica Studio is also developing God of War Laufey, which was delayed to May 20, 2027 earlier this month.

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Jason Siu

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Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.