Days Gone Remastered launches on April 25 for PlayStation 5 and includes an expanded suite of accessibility features. In a blog post today, Kevin McAllister, Creative and Product Lead at Bend Studio, provided an in-depth look at some of these new features, starting with subtitle customization. The remaster adds 11 subtitle colors, including the option to use a different color for the speaker’s name. There are also more options for subtitle background, including default (transparent), darkened, light, and black.
One of the biggest additions to accessibility in Days Gone Remastered is a fully customizable High Contrast mode. This feature offers two predefined high‑contrast presets—Primary and Secondary—that players can apply with a single toggle. In total, there are 11 color choices, which can be set to the hero, friendly NPCs, enemies, and interactable items. This is a great feature to increase visibility for players during gameplay, making it easier to identify what’s happening on the screen.
Along with the fully revised and improved audio mix in Days Gone Remastered, the team has added two new audio accessibility options: UI Narration and Collectible Audio Cues. UI Narration activates audio descriptions for the user interface and is turned on by default. The latter feature, Collectible Audio Cues, adds sound notifications to help players locate the collectible objects more easily. Days Gone Remastered has over 240 collectibles, so some players will welcome the cues—which can be turned off, of course. The DualSense controller also provides increased haptic feedback as players approach a collectible.
The remaster also introduces gameplay enhancements. Players can fully customize controls to their liking, which is especially important if they’re using the PlayStation Access controller. Days Gone Remastered also adds a Game Speed feature, letting players slow down the game in certain situations. If you played the original Days Gone, you’ll likely agree that battling hordes was one of its highlights. Game Speed will make the new Horde Assault mode more accessible to new players.
Other new accessibility features include Recenter Camera on Attack, Haptic vibration intensity sliders, Field of View, and Persistent Center Dot. The game also has a quality-of-life change to its auto-complete QTE feature, which was previously only usable on Easy difficulty. In the remastered version, it’s accessible on any difficulty from Easy to Survival II. Bend Studio confirmed most of these accessibility features will also be available on PC.
I enjoyed my time with Days Gone when I played it a few years back. It’s a fun enough time when it comes to gameplay, but I wouldn’t say the story and its characters are all that memorable. Still, I don’t regret playing through the game and do think a Horde Assault mode would be enjoyable.