Frostpunk 2 Is Already Profitable

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Frostpunk 2

By: Jason Siu

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1 min read

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Frostpunk 2 sales have already covered the costs of producing and marketing the game

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11 bit studios has announced that Frostpunk 2 has already sold over 350,000 copies, and the total estimated sales revenue covers the costs of producing and marketing the game. This is great news for the sequel, which was released on September 20, 2024, and is also available on Game Pass. Given the game’s $44.99 price tag, it has generated close to $16 million in revenue before Steam’s cut. The city-survival game is a follow-up to 2018’s Frostpunk, and it seems the game’s slight delay paid off.

Frostpunk 2 is set 30 years after an apocalyptic blizzard consumes Earth, resulting in a never-ending winter. The game is a management simulator where players take on the role of a Steward, growing a city while managing the challenges that arise. The story mode features a multi-chapter saga, while Frostpunk 2 also includes a sandbox mode called Utopia Builder, allowing players to experiment freely.

We are super happy to announce that we’ve already exceeded 350 000 copies of #Frostpunk 2 sold!

What’s more, the total estimated sales revenue has already covered the costs we spent on producing and marketing the game.

Big, big thank you to you all for your support! It (almost) melts our frozen-solid hearts. The work doesn’t stop here, we are continuously working on improving your experience with hotfixes and patches, and your feedback here is invaluable.

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With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

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