Ratatan is Heading to Consoles, Kickstarter a Success

News

Ratatan

By: Jason Siu

Published:

1 min read

Home » News » Ratatan is Heading to Consoles, Kickstarter a Success
Ratatan's Kickstarter was funded in less than an hour

We prefer to run an ad-free site, so this post may contain affiliate links. If you wish to support us and use these links to buy something, we may earn a commission. Learn more here.

Ratatan’s Kickstarter went live on July 31, just a few days after the team shared a gameplay trailer for the spiritual successor to Patapon. The approximately $139,615 goal was funded in less than an hour and now it’s well on its way to clearing a lot of the stretch goals. The game, which is estimated to launch around April 2025, will now have an online mode, console versions (PlayStation 5, Xbox Series X|S, Switch… or its successor?), a minigame, and a collaboration with composer David Wise, who is best known for his work on the Donkey Kong Country series.

At the time of publishing, Ratatan has been funded approximately $641,394 but several stretch goals beyond that amount have already been marked cleared on the graphic: a chiptunes version, a feature for players to have their own room and base upgrades, fireworks, a secret ending, orchestrated music, and an additional rarity level. Currently, there are three more stretch goals available that aren’t marked cleared: releasing the game in FIGS (French, Italian, German, and Spanish) languages, customize Fortrun, and a trophy box.

Patapon was a rhythm-based 2D strategy game originally released for the PSP in 2007. It came from Hiroyuki Kotani, who is also the Game Designer for Ratatan.

Like our content?

Subscribe to our newsletter and get video game news, features, and deals straight to your inbox.

This newsletter may contain advertising, deals, or affiliate links. Subscribing to the newsletter indicates your consent to our Privacy Policy. You may unsubscribe from the newsletter at any time.

With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

Latest News