Microsoft Rumored to Announce Self Publishing for Indie Developers

By Jason Siu Published 1 min read In News Tags Microsoft
By Jason Siu Published 1 min read In News Tags Microsoft

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The Microsoft Xbox One doesn’t even have a release date yet and its already been off to a rocky start. First, the company did a complete reversal of its 24-hour online check-in and DRM policies, and now it appears that Microsoft wants to win back the indie developers by doing another 180 on its publishing requirements. Rumor has it that Microsoft will allow self publishing on its Xbox One, allowing independent game developers to publish their games digitally without a publishing partner.

From day one, it seemed like a bad move that Microsoft would require an indie game developer to have a publishing partner in order to sell its games on Xbox Live. Recent backlash from indie developers have undoubtedly caused Microsoft to reconsider its policies, with some former partners going as so far as to say they would never work with Microsoft ever again.

The question is, is it too little, too late for Microsoft when it comes to winning back over some indie developers? At the end of the day, it’ll come down to which system sees better sales for some devs; but given that both platforms share the same architecture, most indie developers won’t run into headaches by developing cross-platform on the next generation.

Source: GameInformer

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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