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Hitman Classic Trilogy Remastered Set for 2027 Launch

Saber Interactive and IO Interactive revealed Hitman Classic Trilogy Remastered at Summer Game Fest, due on PC and consoles in 2027.

An instant toggle lets players swap between the remastered and original visuals on the fly | Image: Saber Interactive
An instant toggle lets players swap between the remastered and original visuals on the fly | Image: Saber Interactive

Before Agent 47 became the polished sandbox icon of the modern World of Assassination era, he got his start in a rougher, grimmer run of games from the early 2000s, and those are the ones getting the remaster treatment. Saber Interactive and IO Interactive have announced Hitman Classic Trilogy Remastered, a collection bundling Hitman: Codename 47, Hitman 2: Silent Assassin, and Hitman: Contracts. It launches in 2027 on PlayStation 5, XBOX Series X|S, and PC via Steam, and is available to wishlist now.

Saber is handling the remaster under license from IO Interactive, the trilogy’s original developer. Each game gets upgraded character models, enhanced environments, and higher-resolution textures, along with a Photo Mode and an instant toggle that lets players switch between the remastered visuals and the original presentation on the fly.

It is the latest in a growing list of remaster work from Saber, which has previously handled the Tomb Raider I-III and IV-VI collections and Legacy of Kain Soul Reaver 1 & 2 Remastered, among others. The studio frames the set as a look at how the series evolved, from the open-ended experimentation of Codename 47 to the more refined, darker stealth of Contracts.

These originals predate the reboot era that reshaped the series into the modern Hitman World of Assassination. Beyond the 2027 window, no release date has been set, and Saber says it will share more on features like Photo Mode later on.

Hitman Classic Triloigy Remastered – Announcement Trailer

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Jason Siu

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Jason Siu

With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.