Farewell Patron Warrior, your run was a good one. Blizzard Entertainment has announced that Warsong Commander is getting a significant change, changing from a three-cost, 2/3 that reads: Whenever you summon a minion with 3 or less attack, give it Charge to reading: Your Charge minions have +1 Attack. This is the second time in Hearthstone‘s history that Warsong Commander has seen changes and this time will likely be its last considering how insignificant the card will become.
While Warsong Commander undoubtedly needed to be changed with 20-plus damage Frothing Berserkers charging into your face every other game, there were multiple options available that could have at least made the card viable in Arena.
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Nonetheless, the change is scheduled to go live sometime next week and you can read what community manager Zeriyah had to say about the change below.
Hearthstone Warsong Commander Nerf
Over the course of the short but impactful history of Hearthstone, we’ve taken a strong stance that we’d like to make changes to cards only when they are completely necessary. The direction of gameplay and the metagame should be defined by our players, and as the meta is evolving, many different types of decks can emerge. Cards that were once impactful in the meta can be less so once new strategies emerge, and that change is brought on by the constant need and drive for innovation by our players.
Innovation is just one way a game can evolve, and the best way to shake up the meta and innovate in Hearthstone is by introducing new cards into the game. Introducing new cards to Hearthstone is our preferred method of changing the current state of the game. It’s exciting to discover a deck that may have an advantage over a popular deck out there, and new cards lead to the discovery of new combinations, and new conversations. Hearthstone thrives off of stories about enjoying a fast-paced, fun game with friends that’s full of delightful surprises.
Going forward, we will continue to stand by our stance that we will only make adjustments to cards when we feel it is completely necessary and allow the injection of new cards into the game help our players define what the meta evolves into. In the case of Warsong Commander, we felt this change was necessary to help expand both future design space and to stand by our overarching game philosophy that battles between minions and fighting for board control is what makes Hearthstone fun and compelling.