Dragon Age: The Veilguard Shares its PC Requirements

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Dragon Age The Veilguard

By: Jason Siu

Published:

2 min read

Home » News » Dragon Age: The Veilguard Shares its PC Requirements
Dragon Age: The Veilguard officially launches on October 31 at 9:00am Pacific (12:00pm Eastern)

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BioWare’s Dragon Age: The Veilguard is launching on October 31, 2024, at 9:00 a.m. Pacific (12:00 p.m. Eastern), and the developer has shared the game’s PC requirements. Preloading is already available for Xbox Series X|S owners, while PlayStation 5 owners will have to wait until October 29 at 9:00 a.m. Pacific (12:00 p.m. Eastern). Since the game won’t include any third-party DRM on any platform, there is no preloading for PC, which means it will be downloadable and playable at launch time.

The game was designed with flexibility in mind, and for PC users, that means minimum requirements of an i5-8400 or Ryzen 3 3300X with an NVIDIA GTX 970 / GTX 1650 or an AMD Radeon R9 290X. Dragon Age: The Veilguard will require 100 GB of open storage, and while an SSD isn’t required, you’ll be playing at minimum performance without one. The game is Steam Deck Verified. BioWare has separated the PC requirements into two categories, one with Ray Tracing off and one with Ray Tracing on. You can see those below.

BioWare Studio Technical Director, Maciej Kurowski, also confirmed Dragon Age: The Veilguard will be enhanced for PlayStation 5 Pro, with both Fidelity and Performance modes seeing improvements, including better resolution in 30fps Fidelity and 60fps Performance modes. The PlayStation 5 Pro also enables Raytraced Ambient Occlusion (RTAO) in the 60fps Performance mode, a feature available on the base PlayStation 5 only in the 30fps Fidelity mode.

Ray Tracing: Off

Minimum:

  • Average Performance: 1080p / 30 FPS
  • In-Game Graphics Preset: Low
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i5-8400 (6 cores / 6 threads), AMD Ryzen 3 3300X (4 cores / 8 threads)
  • RAM: 16 GB
  • GPU: NVIDIA GTX 970 / GTX 1650, AMD Radeon R9 290X
  • VRAM: 4 GB
  • Storage: 100 GB (SSD preferred, HDD supported)

Recommended:

  • Average Performance: 1440p / 30 FPS, 1080p / 60 FPS
  • In-Game Graphics Preset: High
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i7-9900K (8 cores / 16 threads), AMD Ryzen 7 3700X (8 cores / 16 threads)
  • RAM: 16 GB
  • GPU: NVIDIA RTX 2070, AMD Radeon RX 5700XT
  • VRAM: 8 GB
  • Storage: 100 GB SSD required

Ultra:

  • Average Performance: 2160p / 60 FPS
  • In-Game Graphics Preset: Ultra
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i9-12900K, AMD Ryzen 9 7950X (16 cores / 24 threads)
  • RAM: 16 GB
  • GPU: NVIDIA RTX 4080, AMD RX 7900 XT
  • VRAM: 12 GB
  • Storage: 100 GB SSD required

Ray Tracing: On

RT Selective:

  • Average Performance: 2160p / 30 FPS, 1440p / 60 FPS
  • In-Game Graphics Preset: Ultra
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i9-9900K (8 cores / 16 threads), AMD Ryzen 7 3700X (8 cores / 16 threads)
  • RAM: 16 GB
  • GPU: NVIDIA RTX 3080, AMD Radeon RX 6800XT
  • VRAM: 10 GB
  • Storage: 100 GB SSD required

RT On:

  • Average Performance: 1440p / 30 FPS
  • In-Game Graphics Preset: Ultra
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i9-9900K (8 cores / 16 threads), AMD Ryzen 7 3700X (8 cores / 16 threads)
  • RAM: 16 GB
  • GPU: NVIDIA RTX 3080, AMD Radeon RX 6800XT
  • VRAM: 10 GB
  • Storage: 100 GB SSD required

RT On + Ultra RT:

  • Average Performance: 2160p / 30 FPS
  • In-Game Graphics Preset: Ultra
  • OS: 64-bit Windows 10 / 11 with DirectX12
  • CPU: Intel Core i9-12900K, AMD Ryzen 9 7950X (16 cores / 24 threads)
  • RAM: 16 GB
  • GPU: NVIDIA RTX 4080, AMD RX 7900 XT
  • VRAM: 12 GB
  • Storage: 100 GB SSD required

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With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

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