The Thank You Update is available now for Clair Obscur: Expedition 33 | Image: Sandfall Interactive

Clair Obscur: Expedition 33 Wins GOTY, Releases New Content

By Jason Siu Updated Published 4 min read In News Tags Clair Obscur Expedition 33
The Thank You Update is available now for Clair Obscur: Expedition 33 | Image: Sandfall Interactive
By Jason Siu Updated Published 4 min read In News Tags Clair Obscur Expedition 33

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Clair Obscur: Expedition 33 took home multiple trophies at The Game Awards 2025, including Game of the Year, and as a thank you to fans, it has now released a free content update. Titled the “Thank You” update, it was originally announced in October and adds a host of much-requested new content. The focus is on a new, playable environment that takes the game’s characters to Verso’s Drafts, a storybook adventure with ties to a young Verso. It’s a whimsical and colorful area where players will encounter celebratory Gestrals, as well as a sinister, powerful presence.

Fans of the game will be excited to hear that there are new music tracks by Lorien Testard accompanying the update, along with new challenging boss battles in the Endless Tower. Beating these bosses will reward powerful new Pictos, costumes, and gear. The update also brings the much-requested Photo Mode, which will pause the action and let players customize and capture their favorite moments from the game.

Some minor updates include new text and UI localizations for the game into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, as well as FSR 4 support, including AMD temporal upscaling. There are also some new quality of life improvements, though no details were mentioned in the press release. We’ll have to jump in ourselves to see what it’s all about.

Clair Obscur: Expedition 33 was our favorite game of the year, and as I mentioned in my review, it features a carefully composed narrative painted with layers of complexity and charming characters.

Clair Obscur: Expedition 33 Thank You Update Trailer

Clair Obscur: Expedition 33 Patch 1.5.0 Notes

New Content

  • Verso’s Drafts, a new playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover 🙂
    • Located on the World Map, next to Lumière – Accessible from Act III
    • Esquie’s Underwater ability is required!
  • New text and UI game localizations into Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian, bringing the total number of supported languages to 19, with more to come!
  • New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure 
  • New boss battles for late-game players to overcome in the Endless Tower – They are variations of iconic bosses from the main game, designed to be even more challenging
  • Added new Luminas and Weapons
  • Added the “Old Key” quest item to the final area of the game – Previously obtainable only during the Prologue, this addition gives players a second chance to collect all journals within a single playthrough

New Features

  • Added Photo Mode with plenty of settings and options for players to get creative with while capturing your favourite moments from the game, accessible at any time from the pause menu! 
  • Added Lumina Sets feature, allowing players to save up to 50 different lumina loadouts for adapting to plenty of different fighting tactics at any moment 
  • Added Abandon Battle option in the pause menu which can now be opened in battle 
  • Added HUD Scale setting, allowing players to adjust the size of in-game HUD elements from 80% to 120% 
  • Added FSR 4 support, including AMD temporal upscaling for sharper visuals and Frame Generation for smoother gameplay on compatible GPUs 
  • Added new filters for Pictos and Luminas and improved the UI 
  • Added input remapping for controller

Handheld PC improvements

  • The game is now certified on Steam Deck and ROG Xbox Ally! 
  • Global improvement of text legibility
  • Fixed multiple fog and lighting issues:
    • Overly intense effects during the Flying Manor boss fight (which also impacted some cinematics) 
    • Overexposed areas in the Visages 
    • Overly dark areas in the Endless Tower
  • Fixed FPS being capped at 30 on Steam Deck 
  • VSync can now be properly disabled in the settings when playing on Steam Deck
  • Graphic settings are now adjusted for Steam Deck users 
  • Improved first-time setup flow:
    • Controller input is now supported in installation wizards (no longer touchscreen-only)
  • External controllers now switch seamlessly with the Steam Deck controls 

Bug Fixes

  • Fixed an issue where using Battle Retry after a cinematic or automatic trigger could spawn the player out of the world if the last save was created in a different location 
  • The playtime displayed on save files now accurately reflects total playtime, including time spent on Game Overs
    (Note: this fix does not retroactively update existing save files.) 
  • Fixed inventory behaviour so that sort order now persists after closing the game menu 
  • Fixed issue preventing Intel XeSS Frame Generation setting from being accessible on PC Game Pass 
  • Fixed an issue where the usage of particular diacritic marks (e.g. ^, ~, ´, `) in Windows is blocked after launching the title
  • Fixed Breaking Death always breaking all enemies when the character dies, it should only break the enemy that killed the character – As a result, it shouldn’t work when the character kills themself anymore
  • Characters’ turn order during a First Strike, triggered by attacking an enemy on the map, now correctly respects characters’ Speed
  • Fixed Boucharo giving +150% Critical chance instead of +50% Critical chance 
  • Fixed some Luminas giving unintended hidden +10% damage:
    • Sweet Kill  
    • Teamwork 
    • Dead Energy II 
    • First Strike and others 

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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