Call of Duty: Ghosts Will Look Best on PC, Not Next Gen Consoles Says Infinity Ward
In an interview with Kotaku, Call of Duty: Ghosts‘ executive producer Mark Rubin expressed that the PC version of the game will look better graphically than the versions heading to the next-gen PlayStation 4 and Xbox One. Now for those that have been gaming on PCs for years, this doesn’t come as a huge surprise considering current high-end gaming PCs can have much better hardware than what Sony and Microsoft are packing in their next-generation consoles. But the reason behind it looking better graphically isn’t just hardware limitations, but rather the developer will actually be using higher-resolution assets to develop the PC variant.
Older versions of Call of Duty from Infinity Ward for the PC used the same graphics assets as the Xbox 360 and PlayStation 3 games, but that won’t be the case for the newest addition to the franchise. According to Rubin, “They’re actually using an even higher version in many cases than the next-gen consoles, from a texture standpoint.”
As we mentioned before, this isn’t exactly breaking news for those that have played cross-platform games on the PC. But what is unusual is the fact that a developer is willing to take the time and money to invest into developing a better looking game for the PC, rather than simply just porting over existing development assets to another platform.
Source: Kotaku
Continue?
Like our content?
Subscribe to our newsletter and get video game news, reviews, features, and deals straight to your inbox.
You're subscribed!
Thanks for signing up. Look for an email from Substack at .
No email after a few minutes? Subscribe on Substack.
This newsletter may contain advertising, deals, or affiliate links. Subscribing to the newsletter indicates your consent to our Privacy Policy. You may unsubscribe from the newsletter at any time.



