Call of Duty: Ghosts Will Look Best on PC, Not Next Gen Consoles Says Infinity Ward

By Jason Siu Published 1 min read In News Tags Call of Duty Ghosts
By Jason Siu Published 1 min read In News Tags Call of Duty Ghosts

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In an interview with Kotaku, Call of Duty: Ghosts‘ executive producer Mark Rubin expressed that the PC version of the game will look better graphically than the versions heading to the next-gen PlayStation 4 and Xbox One. Now for those that have been gaming on PCs for years, this doesn’t come as a huge surprise considering current high-end gaming PCs can have much better hardware than what Sony and Microsoft are packing in their next-generation consoles. But the reason behind it looking better graphically isn’t just hardware limitations, but rather the developer will actually be using higher-resolution assets to develop the PC variant.

Older versions of Call of Duty from Infinity Ward for the PC used the same graphics assets as the Xbox 360 and PlayStation 3 games, but that won’t be the case for the newest addition to the franchise. According to Rubin, “They’re actually using an even higher version in many cases than the next-gen consoles, from a texture standpoint.”

As we mentioned before, this isn’t exactly breaking news for those that have played cross-platform games on the PC. But what is unusual is the fact that a developer is willing to take the time and money to invest into developing a better looking game for the PC, rather than simply just porting over existing development assets to another platform.

Source: Kotaku

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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