Armored Core VI Gets an Extensive Gameplay Preview

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Armored Core VI Fires of Rubicon

By: Jason Siu

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2 min read

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FromSoftware shared many details on its upcoming Armored Core VI: Fires of Rubicon

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In a year that has been delivering hit after hit, it’s almost a surprise we’ll also have a FromSoftware title in 2023 after the company’s massive success with Elden Ring last year. We are now about a month away from the release of Armored Core VI: Fires of Rubicon, and today, FromSoftware gave us an extensive look at gameplay in a video that’s about 13.5 minutes long. Last week, we got a story trailer that gave us a glimpse of the player’s character, 621, who is a bioengineered human designed to pilot mechs under the guidance of a handler named Walter.

The game will feature giant stages that really show off how versatile the mechs are going to be. They may be large, but players will be able to navigate and maneuver around the environments with ease. There’s a certain sense of scope and scale here that really captures the fantasy of piloting a giant mech. We also learn that each core has four weapons that can be customized to cater to different playstyles. In the video, we see projectile weapons, missile launchers, energy swords, shields, and more. Players will also have the ability to customize the appearance of their mech.

Although Armored Core VI: Fires of Rubicon is from the same developers as the Souls games and Elden Ring, don’t expect it to feature the same style of combat. At the same time, it’s also not a completely mindless button masher. Watch the extensive gameplay preview below to get a better idea of what FromSoftware is cooking up for next month.

Armored Core VI: Fires of Rubicon box art

Buy Armored Core VI: Fires of Rubicon

Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC

Release date: August 25, 2023

Armored Core VI: Fires of Rubicon Gameplay Preview

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With over 20 years of online publishing experience, Jason Siu is currently the Content Director at VerticalScope and used to spend most of his time writing about cars. His work can be seen on websites such as AutoGuide, EV Pulse, FlatSixes, Tire Authority, and more. As the former co-founder of Tunerzine.com and West Coast Editor of Modified Magazine, he has also authored two books for CarTech Books. In his spare time, he founded FullCleared to indulge in his passion for writing about games. Although Jason is a variety gamer, he generally prefers RPGs.

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