My personal favorite of all the survivors-like games, Halls of Torment, is exiting Early Access on September 24. With the 1.0 version, the game’s full price will go up to $6.66 (from $4.99), but there will be a 25 percent discount during the first week of launch. Halls of Torment has spent the last 16 months in Early Access with numerous updates and additions. The casual roguelite features a retro aesthetic similar to the original Diablo and has 11 hero characters to unlock and play.
In announcing the game’s 1.0 release date, the team shared some statistics. It currently holds a 96 percent positive rating with over 21,500 reviews, and the average playtime per user is 20 hours, while the median playtime is 12 hours. The total conversion rate from wishlists to purchases during the Early Access period ranged between 50 percent and 70 percent. In total, Halls of Torment has sold 905,000 copies to date with only 3 percent refunded.
With version 1.0’s release, new features and content will be added to the game. This includes the last main stage, called The Vault, and the Shrine of Torment that adds new challenges to the game. Players will be able to find artifacts for the shrine that serves as modifiers. Additionally, the official release adds shorter game modes, more enemies, traps, and loot. Other additions include 5th tier Traits, new uncommon and rare item variants, 16:10 and widescreen support, and numerous quality of life changes.
“We’re very excited for the 1.0 release of Halls of Torment. It’s been an extraordinary journey for us so far, and we’re looking forward to seeing the players’ reactions to the feature complete version of the game,” said the Chasing Carrots team. “We’ve added a lot of late game content for seasoned HoT players, but at the same time we’ve also improved the experience for newcomers. We think it has become a solid and well-rounded game, and we hope a lot of new players will enjoy it.”