Final Fantasy XVI Heads to PC on September 17, Costs $49.99

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Final Fantasy XVI

By: Jason Siu

Published:

2 min read

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Final Fantasy XVI heads to PC on September 17

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Some believed this would be announced at gamescom ONL, but that wasn’t the case, as Square Enix has confirmed Final Fantasy XVI is launching on PC this September 17. It will be available on Steam and Epic Games Store, and just like the PlayStation 5 launch, a free demo is now available. What’s more surprising is that the base game has a $49.99 price tag, while the complete edition, which includes all of the paid DLC, is $69.99. Considering Square Enix’s previous track record, it’s good to see the base game being discounted.

In my Final Fantasy XVI review, I praised the game for having some of the highest highs I’ve ever experienced in a video game, but it also has some of the lowest lows. Those who have played Creative Business Unit III’s Final Fantasy XIV will find much of the gameplay loop familiar, but with a more robust action combat system. You can also read my reviews of the Echoes of the Fallen and The Rising Tide DLCs to help you decide whether you want to purchase the complete edition.

Final Fantasy XVI PC Requirements

Minimum:

  • OS: Windows 10 / 11 64-bit
  • Processor: AMD Ryzen 5 1600 / Intel Core i5-8400
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 5700 / Intel Arc A580 / NVIDIA GeForce GTX 1070
  • DirectX: Version 12
  • Storage: 170 GB available space
  • Additional Notes: 30FPS at 720p expected. SSD required. VRAM 8GB or above.

Recommended:

  • OS: Windows 10 / 11 64-bit
  • Processor: AMD Ryzen 7 5700X / Intel Core i7-10700
  • Memory: 16 GB RAM
  • Graphics: AMD Radeon RX 6700 XT / NVIDIA GeForce RTX 2080
  • DirectX: Version 12
  • Storage: 170 GB available space
  • Additional Notes: 60FPS at 1080p expected. SSD required. VRAM 8GB or above.

Final Fantasy XVI Deliverance PC Trailer

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With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

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