Armored Core VI’s PC Requirements are Reasonable

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Armored Core VI Fires of Rubicon

By: Jason Siu

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1 min read

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Armored Core VI has announced its requirements on PC

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FromSoftware has announced the PC requirements for its upcoming Armored Core VI: Fires of Rubicon, launching on August 25. Surprisingly, the requirements are very reasonable, even with Ray Tracing.

In addition to PC, Armored Core VI: Fires of Rubicon will be available on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.

Armored Core VI: Fires of Rubicon Minimum PC Requirements

  • Operating System: Windows 10
  • CPU: Intel Core i7-4790K / Intel Core i5-8400 / AMD Ryzen 7 1800X / AMD Ryzen 5 2600
  • Memory: 12GB RAM
  • GPUs: NVIDIA GeForce GTX 1650, 4GB / AMD Radeon RX 480, 4GB
  • GPUs for Ray Tracing: NVIDIA GeForce RTX 2060, 6GB / AMD Radeon RX 6600, 8GB
  • DirectX: DirectX 12
  • Storage: 60GB or more
  • Sound Card: Windows compatible audio device

Armored Core VI: Fires of Rubicon Recommended PC Requirements

  • Operating System: Windows 10 / Windows 11
  • CPU: Intel Core i7-7700 / Intel Core i5-10400 / AMD Ryzen 7 2700X / AMD Ryzen 5 3600
  • Memory: 12GB RAM
  • GPUs: NVIDIA GeForce GTX 1060, 6GB / AMD Radeon RX 590, 8GB / Intel Arc A750, 8GB
  • GPUs for Ray Tracing: NVIDIA GeForce RTX 2070, 8GB / AMD Radeon RX 6650 XT, 8GB / Intel Arc A770, 16GB
  • DirectX: DirectX 12
  • Storage: 60GB or more
  • Sound Card: Windows compatible audio device
Armored Core VI: Fires of Rubicon box art

Buy Armored Core VI: Fires of Rubicon

Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC

Release date: August 25, 2023

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With over 20 years in online publishing, Jason Siu is the Community Director at Autoverse Studios, where he also contributes to the design and development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.

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