Pavilion is a Fourth-Person Puzzler Heading to PS4, Vita

By Jason Siu Published 1 min read In News Tags Pavilion
By Jason Siu Published 1 min read In News Tags Pavilion

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Sony has announced Pavilion, a fourth-person puzzler heading to the PlayStation 4 and Vita consoles. Created by Visiontrick Media, Pavilion will toss players into a mysterious world without any text tutorials or beginning explanations – much like indie game Don’t Starve. The puzzle game revolves around exploration and audio-visual imagery, where players will interact and observe in the game to learn things about both the puzzling gameplay and the world itself.

But what’s fourth person? According to Sony and Visiontrick Media, the character in Pavilion is not your avatar and you are not in control of him. Instead, you have to find ways through environmental interaction to guide, influence or force the character to explore and fulfill his purpose in the mysterious world.

In other words, while the character is central to the game, players won’t be using him to “play” the game, but rather the environment and objects around him in order to navigate and progress.

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With over 20 years in online publishing, Jason Siu is currently a consultant at Autoverse Studios, where he contributes to the development of Auto Legends. His extensive background includes serving as Content Director at VerticalScope and writing about cars for prominent sites like AutoGuide, The Truth About Cars, EV Pulse, FlatSixes, and Tire Authority. As a co-founder of Tunerzine.com and former West Coast Editor of Modified Magazine, Jason has also authored two books for CarTech Books. In his spare time, he founded FullCleared to channel his passion for gaming, with a particular fondness for RPGs.
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